Inspiration

Weekend afternoons at the arcade til the quarters ran dry, and hours spent visiting gif and sound loaded websites built by friends and family

What it does

Attempts to take the user back to simpler times

How we built it

Built using open source projects to replicate classic arcade titles into Javascript.

Challenges we ran into

Lots of issues with molding legacy code to fit the format that we were looking for, navigating directory issues was a fun surprise when transitioning from local testing to deployment

Accomplishments that we're proud of

Having a finished product despite only half of the team showing up. Surviving to submit a finished project.

What we learned

How to effectively divide tasks, support each other as a team, work collaboratively through Git with another person for the first time, and somehow dodge merge conflicts!

What's next for Riverbat Retrocade

More elaborate cabinet designs, a greater library of titles, backend support for leaderboards, and the eventual inclusion of original games and multiplayer support. multiplayer support.

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